Virtual Photography (In-game Capture)

This project started with a simple thought: a story can still be expressed through framing, even during gameplay. As both a gamer and a cinematographer, I wanted to bring those two perspectives together and see what could be created through in-game moments. Using Black Myth: Wukong, I explored how emotion, atmosphere, and perspective can shape a frame. To me, cinematography exists everywhere if we look closely enough. The important part is to observe and find the strongest storytelling a moment can offer.

Next
Next

Running in Progress